Intl.Locale.prototype.script — Adding a script via the locale string
The script, if present, is the second part of a valid Unicode language identifier string, and can be added to the initial locale identifier string that is passed into the {{jsxref("Intl/Locale/Locale", "Intl.Locale()")}} constructor.
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The script, if present, is the second part of a valid Unicode language identifier string, and can be added to the initial locale identifier string that is passed into the {{jsxref("Intl/Locale/Locale", "Intl.Locale()")}} constructor. Note that the script is not a required part of a locale identifier.
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MDN Web Docs — files/en-us/web/javascript/reference/global_objects/intl/locale/script/index.md :: Adding a script via the locale string ↗Revision d14bee540b53 · CC-BY-SA-2.5