# Using classes — Why classes?

> The guide has been pragmatic so far: we are focusing on _how_ classes can be used, but there's one question unanswered: _why_ would one use a class?

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## Knowledge

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The guide has been pragmatic so far: we are focusing on _how_ classes can be used, but there's one question unanswered: _why_ would one use a class? The answer is: it depends.

Classes introduce a _paradigm_, or a way to organize your code. Classes are the foundations of object-oriented programming, which is built on concepts like inheritance and polymorphism (especially _subtype polymorphism_). However, many people are philosophically against certain OOP practices and don't use classes as a result.

For example, one thing that makes Date objects infamous is that they're _mutable_.

Mutability and internal state are important aspects of object-oriented programming, but often make code hard to reason with — because any seemingly innocent operation may have unexpected side effects and change the behavior in other parts of the program.

In order to reuse code, we usually resort to extending classes, which can create big hierarchies of inheritance patterns.

A typical OOP inheritance tree, with five classes and three levels

However, it is often hard to describe inheritance cleanly when one class can only extend one other class. Often, we want the behavior of multiple classes. In Java, this is done through interfaces; in JavaScript, it can be done through mixins. But at the end of the day, it's still not very convenient.

On the brighter side, classes are a very powerful way to organize our code on a higher level. For example, without the Color class, we may need to create a dozen of utility functions

But with classes, we can congregate them all under the Color namespace, which improves readability. In addition, the introduction of private fields allows us to hide certain data from downstream users, creating a clean API.

In general, you should consider using classes when you want to create objects that store their own internal data and expose a lot of behavior. Take built-in JavaScript classes as examples …

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