!turtle --- Turtle graphics — Use object-oriented turtle graphics
Other than for very basic introductory purposes, or for trying things out as quickly as possible, it's more usual and much more powerful to use the object-oriented approach to turtle graphics.
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Other than for very basic introductory purposes, or for trying things out as quickly as possible, it's more usual and much more powerful to use the object-oriented approach to turtle graphics. For example, this allows multiple turtles on screen at once.
In this approach, the various turtle commands are methods of objects (mostly of Turtle objects). You can use the object-oriented approach in the shell, but it would be more typical in a Python script.
The example above then becomes
Note the last line. t.screen is an instance of the Screen that a Turtle instance exists on; it's created automatically along with the turtle.
The turtle's screen can be customised, for example
Attribution: Adapted from Python Documentation under PSF-2.0. Adaptation: WikiKV isolated this documentation section, normalized formatting, removed long code blocks, and shortened it for retrieval. Verify version-sensitive details at the source.
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Python Documentation — Doc/library/turtle.rst :: Use object-oriented turtle graphics ↗Revision 948fd7e5c084 · PSF-2.0