Proxy — Object internal methods
Objects are collections of properties. However, the language doesn't provide any machinery to _directly_ manipulate data stored in the object — rather, the object defines some internal methods specifying how it can be interacted with. For example, when you read obj.x, you may expect the following to
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Objects are collections of properties. However, the language doesn't provide any machinery to _directly_ manipulate data stored in the object — rather, the object defines some internal methods specifying how it can be interacted with. For example, when you read obj.x, you may expect the following to happen
The x property is searched up the prototype chain until it is found. If x is a data property, the property descriptor's value attribute is returned. If x is an accessor property, the getter is invoked, and the return value of the getter is returned.
There isn't anything special about this process in the language — it's just because ordinary objects, by default, have a [[Get]] internal method that is defined with this behavior. The obj.x property access syntax simply invokes the [[Get]] method on the object, and the object uses its own internal method implementation to determine what to return.
As another example, arrays differ from normal objects, because they have a magic length property that, when modified, automatically allocates empty slots or removes elements from the array. Similarly, adding array elements automatically changes the length property. This is because arrays have a [[DefineOwnProperty]] internal method that knows to update length when an integer index is written to, or update the array contents when length is written to. Such objects whose internal methods have different implementations from ordinary objects are called _exotic objects_. Proxy enable developers to define their own exotic objects with full capacity.
All objects have the following internal methods
Function objects also have the following internal methods
It's important to realize that all interactions with an object eventually boils down to the invocation of one of these internal methods, and that they are all customizable through proxies. This means almost no behavior (except certain critical invariants) is guaranteed in the language — everything is defined by the object itself. When you run delete obj.x, there's no guarantee that "x" in obj returns false afterwards — it depends on the object's implementations of [[Delete]] and [[HasProperty]]. A delete obj.x may log things to the console, modify some global state, or even define a new property instead of deleting the existing one, although these semantics should be avoided in your own code. …
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MDN Web Docs — files/en-us/web/javascript/reference/global_objects/proxy/index.md :: Object internal methods ↗Revision d14bee540b53 · CC-BY-SA-2.5 and attribution