Event loop
Source code: Lib/asyncio/events.py, Lib/asyncio/base_events.py The event loop is the core of every asyncio application.
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Source code: Lib/asyncio/events.py, Lib/asyncio/base_events.py
The event loop is the core of every asyncio application. Event loops run asynchronous tasks and callbacks, perform network IO operations, and run subprocesses.
Application developers should typically use the high-level asyncio functions, such as asyncio.run, and should rarely need to reference the loop object or call its methods. This section is intended mostly for authors of lower-level code, libraries, and frameworks, who need finer control over the event loop behavior.
The following low-level functions can be used to get, set, or create an event loop
Return the running event loop in the current OS thread.
Raise a RuntimeError if there is no running event loop.
This function can only be called from a coroutine or a callback.
Get the current event loop.
When called from a coroutine or a callback (e.g. scheduled with call_soon or similar API), this function will always return the running event loop.
If there is no running event loop set, the function will return the loop set by set_event_loop, or raise a RuntimeError if no loop has been set.
Because this function has rather complex behavior, using the get_running_loop function is preferred to get_event_loop in coroutines and callbacks.
As noted above, consider using the higher-level asyncio.run function, instead of using these lower level functions to manually create and close an event loop.
Set loop as the current event loop for the current OS thread.
Create and return a new event loop object.
This documentation page contains the following sections
The Event Loop Methods section is the reference documentation of the event loop APIs;
The Callback Handles section documents the Handle and TimerHandle instances which are returned from scheduling methods such as loop.call_soon and loop.call_later;
The Server Objects section documents types returned from event loop methods like loop.create_server;
The Event Loop Implementations section documents the SelectorEventLoop and ProactorEventLoop classes;
The Examples section showcases how to work with some event loop APIs.
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